Showing posts with label dark brotherhood. Show all posts
Showing posts with label dark brotherhood. Show all posts

Saturday, 10 December 2011

Skyrim - Windhelm

I turn away from the fort of Morvunskar, and walk towards the edge of the hill it is built upon. In front of me, I see Windhelm, a large town on the shore of a slow and wide river.

I travel down to the town, across a small bridge and along a road. Windhelm is only accessible via a large fortified bridge, so I have to once more cross the river to get to it. As I approach the bridge, I notice an encampment of Khajiit next to the Windhelm stables.

The Khajiit are a strange humanoid cat-people, and though their language and custom is different from mine, I approach and we trade with each other. Throughout, the merchant named Ma'dran remains cross-legged in front of his animal skin tent.

Windhelm is a big place, encircled by a large stone wall. The snow snow falls around me as I cross the bridge, passing numerous guards on the way. My entrance to the town is via a tall metal door, which I enter without any fuss made. I'd have thought the conjurer blood dousing me would have made them think twice.


Inside, I speak with the towns folk. By the sound of things, the dark elves are not universally liked here, and their kind appear to have been forced into a shantytown ghetto. Why they are so hated, I have yet to find out, but I am not comfortable with this unabashed racism.

As I work my way through town, I remind myself that a child called Aventus Arentino lives here. He left the orphanage in Riften, intent on finding the Dark Brotherhood assassins guild to murder the old hag who ran the place. One of the other workers in the orphanage told me about this, and she wants me to ensure he doesn't act irrationally. In all honesty, I don't blame him - I've met the hag too, and she is a nasty piece of work.

My excellent tracking skills soon lead me to the house where Arventus is living. He has locked the front door, so I have to use a lockpick to carefully let myself in. The house is dusty, filled with cobwebs, and I find him in the main room, surrounded by candles and some bones - he is clearly a very disturbed child.


As I approach him, I can here him reciting the Black Sacrament, the verse used to draw the Dark Brotherhood to a person. He turns to face me, and rather than being scared by a strange adult breaking into his house, is genuinely excited to see me. He believes that I have been sent from the brotherhood, to answer his prayer for the hag at the orphanage to me murdered.


Of course I am not, but he won't listen to me, and insists that I leave quickly to begin my mission. He seems safe enough here on his own, so I nod slowly, and walk backwards and out of the crazy boy's home.


I'm feeling tired by this point, it's been a long day. So I enter the Candlehearth Hall, a large inn in the middle of the town. A warm fire burns, and the innkeeper is hospitable. But before I can ask her for a bed for the night, a drunk approaches me, and challenges me to a fight.


He doesn't really stand a chance. I punch him again and again and again, and he is soon on the floor asking for mercy. I give it to him, and he gives me some gold. Not that I asked for it. If anything, it'll pay for me rest, and then some.


I return to the innkeeper, and she shows me to my room. I thank her, close the door, and am asleep before my head hits the pillow.

Sunday, 13 November 2011

Skyrim - Beyond Whiterun

Whiterun is just as I left it - desperately cold and wet, and in need of a bit of colour. I'd have thought that the dragon fight just outside the city walls would have added a splash of red, but I get the impression that the Jarl would have asked for it to have been cleaned off. I really shouldn't be so down on him actually, as soon as I meet up with him he is overjoyed to see me. He seems to attribute the death of the dragon on his doorstep as solely down to me. The others in the room don't seem happy about me taking all the glory, but say nothing. The Jarl decides that I am to be rewarded, and he bestows the title of Thane of Whiterun upon me. Guards will no longer harass me in the streets (though they didn't do this before) and I'm also given a Protector.

She is a warrior, and beautiful to boot. There is clearly an attraction between us. Maybe its my chiselled chin and piercing eyes? Regardless, my faith in Faendal shall not be swayed - he has proven too erstwhile an ally to give up so flippantly for the next sword-for-hire.

My next quest is to make my way south, to the "Throat of the World" to speak with some monks. According to ol' Jarl, they're the ones who made the funny noise which spooked everyone earlier. They will be able to test to see whether I am this "dragonborn" which has been mentioned. They live in a commune at the top of a mountain, but I must first go to the town at the foot of the mountain called Ivarstead. Leaving Whiterun behind, I notice that Faendal seems to have vanished. "Oh well" I think "Maybe he's gotten lost" He'll find me again.

Travelling down the road from Whiterun, I spot a figure in the distance. Is this Faendal I wonder? As I near him, I notice the man is dressed in black and carrying two large swords. "It can't be!" he loudly exclaims as he spots me, before yelling and trying to plow both pieces of metal into my incredible torso. Slashing away at me, I make expert hacks at him with my trusty imperial sword, all the while trying to burn him with some fire magic. Nevertheless, he drops at my feet.

I search the body, and find that he was an assassin sent by the Dark Brotherhood to kill me. Apparently someone doesn't want me alive. Who this person is, I have no idea - I have been nothing but caring to the people of Skyrim since escaping the imperial axeman a few days before.


The rest of my journey happens quickly, despite the long distance covered, and I soon find myself in the little town of Ivarstead. A man warns me about the nearby burial mound, where ghosts are seen at night. My hubris obviously leads me straight in - this one seems tiny in comparison to the Bleak Barrows of earlier days, and luckily for me it is. Working my way down through the laze of the mound, I put down a number of the undead before finding a "phantom" running around seemingly dressed in fur armour. Once more fire and steel come to my rescue, and the "phantom" drops dead. Literally, it was a man pretending to be a ghost. He seems to have downed a potion which gave the impression of ghostliness… Regardless, where he was pretending to be dead and now really is. Dead. I snort at the idiot, and make my way back above ground to be with the living.