Eldergleam is a fair distance from Whiterun, so I have plenty of opportunity for thought while walking. I spot some flowers ahead, butterflies touching the leaves delicately. I pick both the flora and insects for future alchemy, having to jump for some of the butterflies to reach them in the air. I'd feel like a child again if it wasn't for my deep remorse over the death of Lydia.
I am being followed by Maurice, who is on a pilgrimage to the same glade as me. He keeps up admirably, but frankly I'm not going to wait for him. I think he knows there is no love lost between us, he chooses not to engage in conversation when approached.
I see a figure at the side of the road, and approach him with blade raised. He doesn't attack, instead calls me over. He is an aspiring mage, sells me his "staff of reanimation" because he doesn't think he's cut out for maging. In actual fact, he just doesn't know how to recharge a magical weapon. But I decide that this staff may end up being dangerous in his hands, and take it off him for a song.
I continue along the road, which follows the natural path of a river as it cuts its way down the valley. A couple of wolves attack us as we round a bend - being the mighty adventurer I aim, I naturally find myself armed with sword and fire magic. But Maurice is a mere temple apprentice, and valiantly tries to injure the creatures with his bare fists.
I kill both the animals, and Maurice is beaten but alive. I dare not show any concern; he knows what he's gotten himself into. The path begins to switchback down a steep hill, so I take an extreme short cut - off the path and down a rocky slope. It appears too steep for Maurice to follow, and I soon lose track of him. Oh well, if he was really into the adventuring thing he would have brought some appropriate footwear with him.
The path continues to follow the existing river, but the rest of the landscape has morphed from the moor-like rolling steppe of Whiterun to a blasted post-apocalyptic environment of salt springs and geysers. Vapour hangs over the landscape, and shallow pools bubble away with potential energy,
I can see the entrance to Eldergleam ahead, what looks to be a cave. But I can also see one of my winged nemeses as well, and the dragon soon spies me too. As it wheels towards me, I already have my bow to hand, rubbing copious amounts of poison on the first arrow to give the dragon something to think about.
It hovers above me, great gusts of wind and dust beaten by its leathery wings only made worse by the gout of flame searing me from its gaping maw. A great number of arrows have left my quiver, and the dragon finds itself unable to hold itself aloft any longer. Bereft on the ground, it succumbs to heavy slices with my sword. Its life gone, the dragon rolls down to the bottom of the hill. As per usual, it disappears in bright fire, and I take what I can of it's bones and scales, soul absorbed.
Maurice is no where to be seen. I assume he has either returned to Whiterun, or succumbed to wolf attack. I really do not care - it was his choice to come along. I take one last look at the departed reptile, and walk into the cavernous entrance to Eldergleam Sanctuary.
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